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Chaos control greifing
Chaos control greifing




Intentional friendly fire, or deliberately performing actions detrimental to other team members' game performance in primarily shooter games.Common methods may include but are not limited to: What might be considered griefing in one area of a game, may even be an intended function or mechanic in another area. Methods of griefing differ from game to game. JSTOR ( February 2022) ( Learn how and when to remove this template message).Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources in this section. This section needs additional citations for verification. Behaviors other than griefing that can cause players to be stigmatized as "white-eyed" include cursing, cheating, stealing, or unreasonable killing. In the culture of massively multiplayer online role-playing games (MMORPGs) in Taiwan, such as Lineage, griefers are known as "white-eyed"-a metaphor meaning that their eyes have no pupils and so they look without seeing. Julian Dibbell's 1993 article " A Rape in Cyberspace" analyzed the griefing events in a particular MUD, LambdaMOO, and the staff's response. Even before it had a name, griefer-like behavior was familiar in the virtual worlds of text-based Multi-User Domains (MUDs), where joyriding invaders inflicted "virtual rape" and similar offenses on the local populace. The term "griefing" dates to the late 1990s, when it was used to describe the willfully antisocial behaviors seen in early massively multiplayer online games like Ultima Online, and later, in the 2000s, first-person shooters such as Counter-Strike. The player is said to cause "grief" in the sense of "giving someone grief". The term "griefing" was applied to online multiplayer video games by the year 2000 or earlier, as illustrated by postings to the .online USENET group. If a bad-faith player is attempting to gain a strategic advantage, it could be considered cheating.

chaos control greifing

A griefer derives pleasure primarily, or exclusively, from the act of annoying other users, and as such, is a particular nuisance in online gaming communities. A griefer or bad-faith player is a player in a multiplayer video game who deliberately and intentionally irritates and harasses other players within the game ( trolling), by using aspects of the game in unintended ways in order to destroy something another player made or built, or stealing something, such as items or loot, when that is not the primary objective.






Chaos control greifing